This is a project for University called Doorway to Nowhere. Not only my first time texturing but also using Marmoset and Substance Painter. The doorway is based on the Egyptian God of Death Anubis. In the game, the doorway to the underworld has been corrupted and Undead are spawning from inside the doorway. I decided to use Substance painter instead of the traditional Photoshop because Photoshop painting did not suit my model and idea at all whereas the realism that Substance Painter can archive does.